![]() Is a take on that monster, although it gives them weapons and makes themĮxplicitly sapient. Killed with conventional weaponry, so is launched into space. Which features the “ixtl”, which lays its eggs in a crew-member and cannot be Of the Space Beagle is a SF novel collecting multiple short stories, one of The xill isn’t inspired so muchīy Alien as by Alien’s own inspiration. Have appeared in D&D and PFRPG over the decades. Multiple monsters with decidedly xenomorph-like characteristics One of the ones that’s most widely copied, ripped off and cited as The xenomorph of Alien, Aliens and a bunch of other movies thatĪren’t very good is one of the most distinctive film monsters. watchwyrm lindworm dragon nidhogg pathfinder rpg Other class features of the sorcerer class. Location of magical significance (GM’s discretion).Īs a 6 th level sorcerer. Watchwyrm only can use this ability if it is fighting to protect an item or This bonus lasts for 10 rounds, whereupon the watchwyrm is exhausted. The watchwyrm gains a 30 foot enhancement bonus to its speed, a +2 bonus to allĪttack rolls, a +2 dodge bonus to Armor Class and Reflex saves, and can make anĮxtra attack at its highest bonus on a full attack action. Specimen) can imbue itself with potent magical energy as an immediate action. Sense Motive +17, Spellcraft +16, Use Magic Device +16Ī watchwyrm that is reduced to half or fewer hit points (57 for an average Intimidate +16, Knowledge (nature) +16, Knowledge (religion) +16, Perception +17, trip)Ĭleave, Combat Casting, Eschew Materials (B), Improved Initiative, Power Attack, Vital Strike cone, 10d6 fire, DC 20), constrict (2d6+9)Ĭoncentration +13 (+17 casting defensively)Ĭoncentration +9 (+13 casting defensively)ġ st (7/day)- mage armor, magic missile, protection fromĠ th- acid splash, arcane mark, detect magic, mage hand, message, prestidigitation, readĢ3, Dex 13, Con 21, Int 16, Wis 18, Cha 16Ītk +10 CMB +18 (+22 grapple) CMD 29 (33 vs. +5 Senses blindsense 60 ft., darkvision 120 ft., Perception +17, see invisibility, scentġ0/magic Immune fire, sleep, paralysis effects SR 20įt. Thirty feet long and is as thick as a man’s torso. Item, and if fighting in defense of it, a watchwyrm can be imbued with Watchwyrms are imbued with a supernatural connection to their warded site or Their powerful jaws,Ĭrushing coils and fiery breath usually see to wounding or killing foes. They can cast spells as sorcerers do, but most watchwyrms favor defensive orĭivinatory spells over those that are direct offense. Whatever they can to prevent their guarded relic from being stolen or polluted. That ask too many probing questions about their backgrounds. Whatever the case is, watchwyrms do not look kindly on those Suppose that they are born as another species of dragon and then transform That a suitable treasure spontaneously generates a watchwyrm, whereas others They live solitary lives and do not seem to breed. Their origins are somewhat mysterious, as Watchwyrms have different definitions of “worthy”, ranging from those that payĪ tithe to creatures that can defeat them in a riddle contest to demanding anĪlignment, but they are all lawful. That does not necessarily mean unused, however, but the watchwyrmĮnsures that only worthy candidates are allowed the powers of its site. Watchwyrm will fight to the death in order to keep its chosen ward safe and Particularly interesting haunts attract their attention and service, and a Enchanted pools, stable portals, nexuses of ley lines or even A crest ofĬreature that devotes its entire life to the defense of one particular magical Immense dragon has a serpentine body with four rudimentary legs. “Lindworm” © Kory Bing, accessed at the InCryptid Field Guide here
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